ARGUS - THE TRAVELER'S RAM

This is one of several characters I have created for a personal project dubbed "Reborn". A lot of time was spent on adding the details on Argus and the stuff I had to make and put on the Ram. It was also a challenge creating fur suitable for real-time gaming without mixing in Fur generator tools, but I'm pretty happy with the results.

I used 3ds Max to create the basemesh and ZBrush for the normal maps. Diffuse Textures and secondary detail normals are made in Photoshop, and images are rendered using Mental Ray.

Enjoy!